Taldis SAR
Light Machine Gun · Both factions · Angels Fall First 1.0 weapon guide
- Type
- Light Machine Gun
- Faction
- Both factions
- Role
- Mobile suppression
A remarkably mobile LMG that never overheats. Community favourite for aggressive support players; both fire modes are worth learning.
At a glance
The Taldis SAR is a light machine gun built for mobile suppression. In Angels Fall First every primary still has to live inside the three-track loadout budget, so this gun is never evaluated in isolation — it is evaluated against what Combat points you still need for armour, grenades and a sidearm, and what Support points you want for a Multitool or packs.
Light Machine Gun doctrine
Light machine guns suppress lanes and punish peeks without fully committing you to a static nest. Set up on stage approaches and Territories flanks where your team already has eyes, then relocate before rockets find you.
Field Notes
- One of the most recommended weapons on the Steam forums.
- No overheat means you control long sightlines indefinitely.
When to take the Taldis SAR
Take it when the map and mode match its envelope. Open ground and long Incursion approaches favour rifles and carbines; fortress interiors, ship boarding and hangar fights favour shotguns and SMGs; armour-heavy Territories lanes demand that someone on the squad brings anti-vehicle. If your first death tells you the theatre changed, swap to a second saved loadout instead of forcing the wrong class.
Because the Taldis SAR is available to both ULA and AIA, it is a strong learning pick — you can keep the same muscle memory when you switch factions.
Loadout budget tips
Start from the Combat track: leave room for medium armour and at least one grenade option when this weapon is expensive, or deliberately run it light so you can stack Support tools. Command-track gadgets rarely pair with a single gun choice — they pair with your role in the order chain. Use the loadout budget calculator to test ranks before you queue, and read the loadout & budget system guide if the three colours are still confusing.
For complete role kits that already include weapons of this class, use the best loadouts guide. For a full class-by-class review, see the weapons guide.
Compared with other Light Machine Guns
Within the light machine gun bracket, small handling and cost differences decide which gun feels right. Use these siblings as alternatives when the Taldis SAR is over budget or the map asks for a different flavour of the same job:
- Aeger TT4 — High rate-of-fire suppression. ULA exclusive LMG. Fires quickly and handles well but overheats under continuous fire.
Other Both factions options
If you stay on the same faction but need a different job this match, these picks sit nearby in the armoury:
- Taldis A420 (Carbine) — All-round medium-range rifle
- Falken FKR (Burst Carbine) — Medium to long-range precision carbine
- P8 Hunting Rifle (Sniper Rifle) — Hard-hitting bolt action
- MNL System (Grenade Launcher) — Indirect fire and area denial
Practical checklist
- Confirm the map theatre before locking this as your only primary.
- Save a CQB and a long-range loadout; swap after the first death if needed.
- Spend leftover points on sustain (Multitool, packs) rather than a vanity optic.
- Tell your squad leader what you brought so anti-vehicle and support coverage is intentional.
Other Light Machine Guns
- Aeger TT4 — High rate-of-fire suppression
Frequently Asked Questions
Is the Taldis SAR good for beginners in Angels Fall First?
A remarkably mobile LMG that never overheats. Community favourite for aggressive support players; both fire modes are worth learning. Its listed role is “Mobile suppression”, so judge it against that job rather than as a universal gun.
Which faction can use the Taldis SAR?
Both ULA and AIA can field the Taldis SAR.
What should I pair with a light machine gun like the Taldis SAR?
Spend leftover Combat points on armour and grenades, keep Support budget for a Multitool or packs, and save a second loadout for maps where this class underperforms. See the best loadouts guide for full builds.