Anubis-class
Battleship · Antarean Empire (AIA) · Angels Fall First capital ship guide
- Class
- Battleship
- Faction
- Antarean Empire (AIA)
AIA flagship with five heavy and two medium plasma cannons concentrated astern on its wings. Ferocious against capitals; slow plasma makes small fast ships its blind spot.
What this hull is for
The Anubis-class is a Antarean Empire (AIA) battleship. Capital ships in Angels Fall First are crewed platforms: helm, gun seats, repairable subsystems and — on larger classes — vulnerability to dropship boarding. Winning outside with guns means nothing if you lose the corridors inside.
Battleships win external hull trades and lose internal corridor fights. Outside they feel nearly immortal; inside, a successful boarding action flips them. Always plan for both layers of the war.
Armament
- Helm: Ion Cannon, 2M Missiles, mines
- 5x Heavy Plasma
- 2x Medium Plasma
Treat the list above as a crew plan, not a flavour paragraph. Assign humans to the mounts that decide the current duel — anti-capital beams or rails when trading hulls, point-defence and vulcans when fighters or bombers close in. Empty seats are the most common reason a “better” ship still loses.
Tactics
- Let Ti-class escorts and fighters handle bombers while you delete enemy capitals.
Crewing, repairs and boarding
Before you volunteer for helm, spend matches as a gunner and as a Multitool repair tech. Learn which subsystems fail first under fire and how long a dropship needs to reach your hangar. Frigates and battleships especially must treat boarding as a second front: park fighters on CAP, keep a ready reaction squad, and do not tunnel-vision the enemy battleship while a Cricket or equivalent docks behind you.
The capital ships guide covers captaincy, crew roles and both sides of a boarding action. Space map context lives in the space combat guide, and the command layer that tells your fighter wing where to go is in the commander guide.
Enemy counterpart
The mirrored battleship on the other side is usually the Huginn-class (ULA). Study both armament lists so you know whether you win a nose-to-nose trade or need fighters and boarding to break the stalemate.
Other AIA capital ships
- Ti-class (Corvette) — AIA escort with a dense battery of smaller weapons.
- Javert-class (Destroyer) — A flexible mid-class slugger built to trade fire with other large ships.
- Chons-class (Cruiser) — A catch-all vessel with several ion cannons - potent anti-capital firepower, but every weapon points forward.
- Khamun-class (Frigate) — Flexible AIA frigate with a fighter complement.
Quick bridge checklist
- Fill guns before you undock into a contested zone.
- Call target priority: objective ship, fighter carrier, or boarding threat.
- Keep one Multitool on critical subsystems at all times.
- Watch the tac map for dropships as hard as you watch the enemy silhouette.
Enemy counterpart: Huginn-class (ULA)
Frequently Asked Questions
What class is the Anubis-class?
It is a battleship fielded by the Antarean Empire (AIA).
Can the Anubis-class be boarded?
Larger hulls (especially frigates and battleships) are vulnerable to dropship boarding. Even when the exterior looks healthy, losing internal control points flips the ship — read the capital ships guide for both sides of a boarding fight.
Where should new players start with capital ships?
Crew a gun or repair seat before taking helm. Learn arcs and subsystem priority on a destroyer or cruiser before you volunteer to captain a battleship.